Distributed Information Processing and Rendering for 3D Simulation Applications
نویسندگان
چکیده
منابع مشابه
simulation and design of electronic processing circuit for restaurants e-procurement system
the poor orientation of the restaurants toward the information technology has yet many unsolved issues in regards to the customers. one of these problems which lead the appeal list of later, and have a negative impact on the prestige of the restaurant is the case when the later does not respond on time to the customers’ needs, and which causes their dissatisfaction. this issue is really sensiti...
15 صفحه اولIncomplete Information Processing for Optimization of Distributed Applications
This paper focuses on non-strict processing, optimization, and partial evaluation of MPI programs which use incremental data structures (ISs). We describe the design and implementation of Distributed IS Software Caches (D-ISSC), which take advantage of special, and temporal data localities while maintaining the capability of latency tolerance of the distributed IS memory system (D-IS). We show ...
متن کاملDistributed-Memory 3D Rendering with Object Migration
Object dataflow is a popular approach used in parallel rendering. The data representing the 3D scene is statically distributed among processors and objects are fetched and cached only on demand. Most previous methods were implemented on shared memory architectures and exploited only object-space coherency to reduce cache misses. In this paper, we propose an efficient model for object dataflow o...
متن کاملParallel and Distributed Processing Applications
Recent advances in computer technology will certainly have a great impact on the methodologies used in power system expansion and operational planning as well as in real-time control. Pa~allel a~d distributed processing are among the new technologies that present great potentllu for apphcatlon lU these areas. Parallel computers use multipie functional or processing units to speed up computation...
متن کامل3D Distributed Rendering and Optimization using Free Software
Resumen The media industry is demanding high fidelity images for their 3D synthesis projects. Rendering is the process by means of which a 2D image can be obtained from the abstract definition of a 3D scene. Despite the development of new techniques and algorithms, this process is computationally intensive and requires a lot of time to be done, specially when the source scene is complex or when...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
ژورنال
عنوان ژورنال: International Journal of Computer Theory and Engineering
سال: 2014
ISSN: 1793-8201
DOI: 10.7763/ijcte.2014.v6.870